DesignOfEverydayThings - Mapping
- Mapping is the relationship between the elements of two sets of things
- Ex. Switch mapping Lights in office
- Mapping the layout of controls and displays

- Ex. Steeling a car, rotate the steering wheel clockwise to cause the car to turn right.

- Ex. Tank is different,its designed to control wheel speed because it uses track

- It doesn't matter whether these conceptual models are accurate: what matters is that they provide a clear way of remembering and understanding the mappings.
- Natural mapping leads to immediate understanding.
- Ex. to move an object up, move the control up.

- Ex. Make light control mapping same as lights in room
- Ex. Automobile Seat Adjustment control

- Note the "natural" is specific to a particular culture.
What to read next
Previous / Next
More like this