Recent Posts

DesignOfEverydayThings - Feedback

Anti-ex. or repeatedly push the pedestrian button at a street crossing? => Because user doesn't know whether system got his request or not. Fee...

DesignOfEverydayThings - Mapping

Mapping is the relationship between the elements of two sets of things Ex. Switch mapping Lights in office  Mapping the layout of controls a...

DesignOfEverydayThings - Signifier

Need separate to 7 posts, because image become huge base64 in Blogger, unable to upload.... Orz https://www.isaacnote.com/2019/06/designofeverydaythings-si...

DesignOfEverydayThings - Signifier - 7

When facing a device, we seeking for clue about how to use. Designer need provide it. Otherwise, we need use our own creativity and imagination. Mislea...

DesignOfEverydayThings - Signifier - 1

Affordance: it is a relationship, ex. Affordance of touching exists on the entire screen Signifier: designer put a circle on screen to signify user where t...

DesignOfEverydayThings - Affordances

Chair affordance An affordance is a relationship between the properties of an object and the capabilities of the agent that determine just how the objec...

DesignOfEverydayThings - Norman Doors

Introduction I like this book very much! I always can learn from it. Have a chance to introduce this book to team, want to have some notes for "THE PS...